@craigmaloney I kept bashing against the edges of WotC's D20 in Stone Halls & Serpent Men, and keeping on their scale made it impossible to be faster & more interesting.
My new system's D20-roll-under, because every other die is too small and 3d6 is too harsh a curve, but closer otherwise to Fighting Fantasy.
@craigmaloney OpenQuest & such are fun gritty systems, but they're harsh, and a lot of players don't like 2-digit math. For a pick-up game, I can't throw someone in the deep end and hope they learn to parry.
@mdhughes if I were doing a pick-up game I'd probably use something like Fudge or Fate with some better guidance on how to build a character. But yeah, d100/BRP-style systems definitely reward more careful character creation.
Mastodon x appdot.net = fun? A place for former ADN users - on the whole