50th Anniversary Blackmoor Day!

I love Dave's original character system. Looks, Brains, Sex, Guts, Health, Misc. He added a bunch of weapons and other skills in the next couple years.

It was all sorta-Chainmailish, so they'd be 2d6 roll-under.

His later Adventures in Fantasy game is mechanically complex d100, so the actual system he used is mostly lost.


Also interesting, looking at the stats and then the Hapsburg kings, assuming "Kurt I" is really Charles III (same birth year, and competencies fit this way), the stats are 2d6 roll-over (low is good, high is bad) in the first version!

They're definitely roll-under in the Megarry sheets and "Dragons at Dawn" retroclone.

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