Well this is some serious bullshit nerfing:

> Hostile mobs will only spawn in areas where the light level is equal 0.
> This change only affects block-light and not sky-light.
> Zombie, skeleton, spider, and cave spider spawners now spawn mobs up to block-light level 11.

Yeah, makes it easier to light your house. Means half the world's gonna be unspawnable all the time (there's a lot of low light sources).

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