Well this is some serious bullshit nerfing:
> Hostile mobs will only spawn in areas where the light level is equal 0.
> This change only affects block-light and not sky-light.
> Zombie, skeleton, spider, and cave spider spawners now spawn mobs up to block-light level 11.
Yeah, makes it easier to light your house. Means half the world's gonna be unspawnable all the time (there's a lot of low light sources).
Mastodon x appdot.net = fun? A place for former ADN users - on the whole